While my main job is entirely not related to 3d/Art/game development. Etc just to get this out of the way.
I've always enjoyed modelling, programming and game development (since the days of MSX computer and Basic language... yup I am ancient).
I have good experience in ZBrush (which is my main modelling tool), but I also use Blender (having moved from Maya after nearly 10yrs+ usage and experience), and Unreal Engine for game development.
While I don't use C++ coding in UE (it is on my to do list), I am efficient in Blueprints and have created few mini local MP games and a couple of unfinished projects (this is obviously the bane of any game developers evidently).
I am based in the UK